Personal Projects

When I'm not busy with professional work I develop my own ideas.
I'm constantly looking for new genres to explore and experiment in.

Peaceful sky works

ROSE FROM THE SCRAP

Created during the GameDev Camp - Season 2. 

In the span of 3 months our team has designed and developed an MVP with the goal of finding an investor. 

My responsibilities included

The highlight of this course was me pitching our game on Global Games Pitch.

Helix idle jump [WIP]

Unfinished hyper casual game created for the Voodoo Academy

The generator screams in agony

Short horror game made solo in one week.
No screamers, focus on the oppressive atmosphere, sfx, and lighting.

CAt tiles

Cute puzzle game based on coloring.

Features 20 levels ~ 1,5 hour of gameplay.

Developed solo in the span of two months.

TETRO CLICKER

Tetris meets Idle genre. Made in two days.


Cocktail heat

Serve customers by quickly mixing up cocktails and serving them to customers on this hot day. Made in a week.



GDD portfolio

I have good experience writing game design documentation for the team. I like to use drawings and references from other games to get my thoughts across.

Bannerman.pdf

Bannerman

A high concept game document, featuring basic gameplay mechanics, game progression, three developed characters, world building.

GDD created as an assignment in ATU, Ireland.