Personal Projects
When I'm not busy with professional work I develop my own ideas.
I'm constantly looking for new genres to explore and experiment in.
ROSE FROM THE SCRAP
Created during the GameDev Camp - Season 2.Â
In the span of 3 months our team has designed and developed an MVP with the goal of finding an investor.Â
My responsibilities included
Game Design
Level Design
Team Management
Visual art style
Presenting our game to publishers and investors
The highlight of this course was me pitching our game on Global Games Pitch.
GDD portfolio
I have good experience writing game design documentation for the team. I like to use drawings and references from other games to get my thoughts across.
Bannerman
A high concept game document, featuring basic gameplay mechanics, game progression, three developed characters, world building.
GDD created as an assignment in ATU, Ireland.